Icon check
Up to date for version 0.8.1a-RC8

Damage control Governing aptitude: Combat
Properly securing equipment and setting up failsafe modes on board a ship can limit the extent of combat damage and reduce crew casualties.
Level 1

-50% crew lost due to hull damage in combat (piloted ship)
If lost in combat, ship is almost always recoverable (piloted ship)

Level 2

50% faster in-combat weapon and engine repairs (piloted ship)
25% of hull and armor damage taken repaired after combat ends, at no cost (piloted ship)
Hull mod: Automated Repair Unit

Level 3

-25% hull damage taken (piloted ship)
-25% overload duration (piloted ship)