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Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History
Defensive systems Governing aptitude: Combat
Extensive knowledge of the interactions between the ship's power grid and its defensive systems can produce qualitative improvements in operational characteristics.
Level 1

-25% flux generated by active shields and phase cloak (piloted ship)


Hull mod: Stabilized Shields

Level 2

-20% damage taken by shields (piloted ship)
-25% phase cloak cooldown (piloted ship)

Level 3

10% hard flux dissipation while shields are active (piloted ship)
Phase cloak time acceleration increased from 3� to 4� (piloted ship)
Hull mod: Hardened Shields

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