StarSector Wiki
(added note about e-burn ignoring terrain movement penalties, except pulsar beams)
Tag: rte-source
m (clarified enabled by default to available by default. It is not always on by default)
Tag: rte-source
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[[File:emergency_burn.png|left]]Briefly boost burn level at the cost of [[fuel]] and [[combat readiness]].
 
[[File:emergency_burn.png|left]]Briefly boost burn level at the cost of [[fuel]] and [[combat readiness]].
   
Enabled by default
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Available by default
   
 
==Notes==
 
==Notes==
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* Costs 50% of fleet deployment costs per use and prevents CR recovery.
 
* Costs 50% of fleet deployment costs per use and prevents CR recovery.
 
* Largely rendered obsolete by [[Sustained Burn]], although it can still be useful when a quick burst of speed without maneuverability penalties is desired.
 
* Largely rendered obsolete by [[Sustained Burn]], although it can still be useful when a quick burst of speed without maneuverability penalties is desired.
* Unique & powerful uses near movement hampering terrain as [[Emergency Burn]] completely ignores most terrain movement modifiers. This is of particular use near black holes. Do note the unspoken "some" left out by that "most" are pulsar beams. Do not try to emergency burn drive through a pulsar beam. It will not work.
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* Unique & powerful uses near movement hampering terrain as [[Emergency Burn]] completely ignores most terrain movement modifiers. This is of particular use near black holes. Do note the unspoken "some" left out by that "most" are pulsar beams. Do not try to emergency burn drive through a pulsar beam. It will not work.
   
 
{{AbilityNavBox}}
 
{{AbilityNavBox}}

Revision as of 18:37, 19 August 2017

Emergency burn

Briefly boost burn level at the cost of fuel and combat readiness.

Available by default

Notes

  • Increases sensor profile and reduces range.
  • Costs 50% of fleet deployment costs per use and prevents CR recovery.
  • Largely rendered obsolete by Sustained Burn, although it can still be useful when a quick burst of speed without maneuverability penalties is desired.
  • Unique & powerful uses near movement hampering terrain as Emergency Burn completely ignores most terrain movement modifiers. This is of particular use near black holes. Do note the unspoken "some" left out by that "most" are pulsar beams. Do not try to emergency burn drive through a pulsar beam. It will not work.


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At least two versions out of date. Last verified for version 0.8a-RC19. Please refer to Version History and update this page.