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A common freighter, found in convoys or alone, used to haul all manner of goods across the Sector. Has a small flight deck.

The design of the Gemini-class freighter is highly modular, enabling the ship to serve in a variety of roles in and out of combat. The entire cargo container is designed around a quick release mechanism which enables the main hull of the ship to quickly hyperspace in, detach its full cargo section, and swap it for another Gemini-type container in the span of minutes. In addition, multiple medium weapon mounts make the Gemini a viable long-range fire support platform. The flight deck is tiny, and was probably envisioned for mining drone repair on hazardous mining operations. Modern use in the Sector extends flight deck facilities to all fighter types.

While impressive in a blueprint, the lack of empty, compatible Gemini-type containers in the Sector makes the actual usefulness of the quick-release mechanism negligible. The modularity, a great boon in types past is also prone to wear and tear, and is thus more expensive to maintain. Nonetheless, a decent overall profile, the flight deck, a flexible power core and good shields make the Gemini a good choice for cargo hauling, if the cost can be weathered.

–In-Game Description

Overview[]

Unlike the facetanking Mule Gemini is designed to support ships defending it from afar using fighters and longer range medium weapons. Note that fields of fire of the two medium ballistic mounts barely overlap - expect it to attack two different targets most of the time.

Despite sporting two medium ballistic weaponry and having a relatively efficient shield, the Gemini has very poor flux statistics which means that any reasonable amount of firepower the Gemini can bring must be flux light or the ship will have next to no defenses to rely on (due to the low flux capacitance as well). As a result the Gemini is best used as a PD focused carrier that can reasonably buff it's own fighters through it's ship system than any sort of frontline battlecarrier in destroyer package that it might initially appear as.

Of special note is its ship system, Reserve Deployment, which temporarily gives it even better Deck/DP efficiency than the Condor.



Change History[]

0.96a

  • Removed built-in Civilian-grade Hull
  • Increased ordnance points to 85 (was: 75)
  • Increased top speed to 60 (was: 50)
  • Adjusted stock variant


0.95a

  • Added Civilian-grade hullmod (this is a situational buff)
  • Increased OP to 75 (was: 55)
  • Increased hull to 4500 (was: 3500)
  • AI now treats is as a combat ship rather than a carrier
  • Reclassified as "Combat Freighter"



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Only up to date for version 0.96. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.

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