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Hammerhead-class Destroyer
Hammerhead base2
Logistical Data
CR per deployment 12%
Recovery rate (per day) 5%
Recovery cost (supplies) 8
Peak performance (sec) 360
Maintenance (sup/month) 8.0
Cargo capacity 100
Maximum crew 100
Skeleton crew 50
Fuel capacity 60
Maximum burn 9
Fuel per l.y. & jump cost 2
Ordnance points 95
Flight decks 0
Combat Performance
Hull integrity 5,000
Armor rating 500
Defense Front Shield
Shield arc 300
Shield upkeep/sec 100
Shield flux/damage 0.8
Flux capacity 4,200
Flux dissipation 250
Top speed 90
Mounts 2x Small Missile
2x Medium Ballistic
4x Small Hybrid
A midline destroyer from the golden age of the Domain, the Hammerhead is respected for its staying power in battle as well as its ballistic capabilities.

–In-Game Description

Hammerhead-class Destroyer
Hammerhead damaged
Logistical Data
CR per deployment 12%
Recovery rate (per day) 5%
Recovery cost (supplies) 4 (-4)
Peak performance (sec) 360
Maintenance (sup/month) 8.0
Cargo capacity 100
Maximum crew 100
Skeleton crew 50
Fuel capacity 60
Maximum burn 8 (-1)
Fuel per l.y. & jump cost 2
Ordnance points 85
Flight decks 0
Combat Performance
Hull integrity 5,000
Armor rating 350 (-150)
Defense Front Shield
Shield arc 300
Shield upkeep/sec 100
Shield flux/damage 0.8
Flux capacity 3,360 (-840)
Flux dissipation 200 (-50)
Top speed 72 (-18)
Mounts 2x Small Missile
2x Medium Ballistic
4x Small Hybrid
Hull mods Degraded Engines
Compromised Armor
Faulty Power Grid
Ships that would be decommissioned in quieter times now see widespread use throughout the Sector. The hull designation for such ships is usually tagged with a "D", for "damaged" or "defective".

A midline destroyer from the golden age of the Domain, the Hammerhead is respected for its staying power in battle as well as its ballistic capabilities.

–In-Game Description

The Hammerhead is a versatile midline destroyer that performs well both as flagship and escort.

NotesEdit

True to its name, the Hammerhead is all about the head-on engagement owing to its front shield and large amount of forward-facing hardpoints; its side and rear firepower is limited to the four small hybrid turrets. The Extended Shields hullmod will give 360° coverage.

Suggested Strategies and LoadoutsEdit

Hammerhead skirmisher
  • Skirmisher Variant (custom): This "kinetics 'n missiles" loadout uses its twin Heavy Autocannons to pummel enemy shields and hits them with the Harpoon MRMs when they're vulnerable. Including the Expanded Missile Racks hullmod ensures a sufficient supply of Harpoons for the Hammerhead to get the job done.
Ships
Fighters Broadsword · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Battlestation

Change HistoryEdit

0.8a

  • Ordnance points increased by 5
  • Accelerated Ammo Feeder: now reduces ballistic flux cost by 50% (was: 30%)


Icon check temp
Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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