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Hermes-class Shuttle
Hermes base
Logistical Data
CR per deployment 20%
Recovery rate (per day) 5%
Recovery cost (supplies) 2
Peak performance (sec) 180
Maintenance (sup/month) 2.0
Cargo capacity 50
Maximum crew 10
Skeleton crew 2
Fuel capacity 15
Maximum burn 9
Fuel per l.y. & jump cost 0.5
Ordnance points 27
Flight decks 0
Combat Performance
Hull integrity 1,200
Armor rating 200
Defense Omni Shield
Shield arc 120
Shield upkeep/sec 40
Shield flux/damage 1
Flux capacity 1,000
Flux dissipation 80
Top speed 125
Mounts 3x Small Ballistic
The Hermes is a small, dependable cargo hauler often converted for transport duty among poor frontier worlds. Its crew and passenger facilities are charitably described as "robust" but manages to get the job done with remarkable consistency despite the primitive maintenance facilities it frequents.

Factory-spec, the Hermes is armed only for "active collision avoidance", but its turret system is often upgraded to achieve nearly full albeit light point-defense coverage that can destroy the stray missile while escaping from active combat zones. This firepower is meagre compared to dedicated combat ships so only a mad or truly desperate captain would employ the Hermes in front line combat.

–In-Game Description

Hermes (D)-class Shuttle
Hermes substandard
Logistical Data
CR per deployment 20%
Recovery rate (per day) 5%
Recovery cost (supplies) 1 (-1)
Peak performance (sec) 180
Maintenance (sup/month) 2.0
Cargo capacity 50
Maximum crew 10
Skeleton crew 2
Fuel capacity 15
Maximum burn 8 (-1)
Fuel per l.y. & jump cost 0.5
Ordnance points 27
Flight decks 0
Combat Performance
Hull integrity 1,200
Armor rating 200
Defense Omni Shield
Shield arc 120
Shield upkeep/sec 40
Shield flux/damage 1
Flux capacity 1,000
Flux dissipation 80
Top speed 100 (-25)
Mounts 3x Small Ballistic
Ships that would be decommissioned in quieter times now see widespread use throughout the Sector. The hull designation for such ships is usually tagged with a "D", for "damaged" or "defective".

The Hermes is a small, dependable cargo hauler often converted for transport duty among poor frontier worlds. Its crew and passenger facilities are charitably described as "robust" but manages to get the job done with remarkable consistency despite the primitive maintenance facilities it frequents.

Factory-spec, the Hermes is armed only for "active collision avoidance", but its turret system is often upgraded to achieve nearly full albeit light point-defense coverage that can destroy the stray missile while escaping from active combat zones. This firepower is meagre compared to dedicated combat ships so only a mad or truly desperate captain would employ the Hermes in front line combat.

–In-Game Description

Though the Hermes has very little value in any combat situation, it can provide valuable extra cargo capacity, especially if several of them are bought. Most markets sell them freely and at very low cost, and they require minimal crew to operate. Though not as cost efficient as the Buffalo freighter, they are much faster, and more suitable for use in a highly mobile frigate fleet.

Ships
Fighters Broadsword · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Battlestation


Change History Edit

0.8.1a-RC5

  • Fuel capacity reduced from 25 to 15
  • Fuel per l.y. & jump cost reduced from 1 to 0.5
  • Fuel Range increased from 25 to 30


Icon check temp
Only up to date for version 0.8.1a-RC5. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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