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Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History
Impact mitigation Governing aptitude: Combat
Ship armor is complex and, to a novice in the art, has a surprising number of active components. Utilizing them just so can yield exceptional results.
Level 1

+150 armor for damage reduction calculation only (piloted ship)

Level 2

Maximum damage reduction by armor raised from 85% to 90% (piloted ship)

Level 3

-20% armor damage taken (piloted ship)

Hull mod: Heavy Armor

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