Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History
| Governing aptitude: Combat|
Ship armor is complex and, to a novice in the art, has a surprising number of active components. Utilizing them just so can yield exceptional results.
+150 armor for damage reduction calculation only (piloted ship)
Maximum damage reduction by armor raised from 85% to 90% (piloted ship)
-20% armor damage taken (piloted ship)