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Mercury-class Shuttle
Mercury base
Logistical Data
CR per deployment 20%
Recovery rate (per day) 5%
Recovery cost (supplies) 2
Peak performance (sec) 180
Maintenance (sup/month) 2.0
Cargo capacity 20
Maximum crew 30
Skeleton crew 1
Fuel capacity 15
Maximum burn 9
Fuel per l.y. & jump cost 0.5
Ordnance points 27
Flight decks 0
Combat Performance
Hull integrity 1,000
Armor rating 150
Defense Omni Shield
Shield arc 120
Shield upkeep/sec 75
Shield flux/damage 0.8
Flux capacity 1,600
Flux dissipation 150
Top speed 135
Mounts 3x Small Universal
One of the smallest ships in the Sector equipped with an on-board hyperdrive actuator, this class is typically used for safely transporting VIPs or couriers between small star systems. Cheapest to buy of all star faring ships.

Although small, the Shuttle-class is outfitted for the comfort and security of its potential VIP passengers. It is rare to see one in combat; if a captain is unlucky enough to be in such a spot, one can quickly see why: most power systems on board are reserved for use by the life support, comfort and entertainment modules installed to make sure that passengers do not get bored on long voyages.

–In-Game Description

Mercury-class Shuttle
Mercury substandard
Logistical Data
CR per deployment 20%
Recovery rate (per day) 5%
Recovery cost (supplies) 1 (-1)
Peak performance (sec) 180
Maintenance (sup/month) 2.0
Cargo capacity 20
Maximum crew 30
Skeleton crew 1
Fuel capacity 15
Maximum burn 8 (-1)
Fuel per l.y. & jump cost 0.5
Ordnance points 27
Flight decks 0
Combat Performance
Hull integrity 1,000
Armor rating 150
Defense Omni Shield
Shield arc 120
Shield upkeep/sec 75
Shield flux/damage 0.8
Flux capacity 1,600
Flux dissipation 150
Top speed 108 (-27)
Mounts 3x Small Universal
Ships that would be decommissioned in quieter times now see widespread use throughout the Sector. The hull designation for such ships is usually tagged with a "D", for "damaged" or "defective".

One of the smallest ships in the Sector equipped with an on-board hyperdrive actuator, this class is typically used for safely transporting VIPs or couriers between small star systems. Cheapest to buy of all star faring ships.

Although small, the Shuttle-class is outfitted for the comfort and security of its potential VIP passengers. It is rare to see one in combat; if a captain is unlucky enough to be in such a spot, one can quickly see why: most power systems on board are reserved for use by the life support, comfort and entertainment modules installed to make sure that passengers do not get bored on long voyages.

–In-Game Description

Ships
Fighters Broadsword · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Battlestation


Change History Edit

0.8.1a-RC5

  • Fuel capacity reduced from 25 to 15
  • Fuel per l.y. & jump cost reduced from 1 to 0.5
  • Fuel Range increased from 25 to 30


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Only up to date for version 0.8.1a-RC5. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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