Neutrino detector
Detect in-system entities at very long range; unreliable with false readings.

Enabled with Level 1 Sensors (skill)


  • Consumes Volatiles to use.
  • False positives appear as an infinite distance away. They can therefore be identified by noting a particular spike, moving perpendicular to it's direction for some distance and scanning again. If the spike has not moved in relative position then it is a false positive.
  • Planets/stars appear as a large, constant signal which can be safely ignored.
Default Active Sensor Burst · Distress Call · Emergency Burn · Go Dark · Interdiction Pulse · Scavenge (ability) · Sustained Burn · Transponder
From skills Neutrino Detector · Remote Survey · Transverse Jump

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Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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