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Sabot SRM (Single)
Sabot single hardpoint
KineticDamageIcon
General Information
Mount Small, Missile
Primary Role Close Support
Ordnance points 1
DPS 1000
Damage type Kinetic
Range 1,400
Flux/sec 0
Speed Slow
Tracking Poor
Shots/min 60
Damage 200*5
EMP damage 400*5
Ammo 1
Fires a 2nd-stage spread of high-velocity kinetic penetrators when in range. Heavy damage to shields, and massive EMP damage when impacting on enemy hull or armor. Difficult to stop with PD.

Sabot-class class missiles are short-range, two-stage KE weapons. A guided missile first stage projects a secondary assembly to within striking distance of a shielded target. The on-board targeting computer then ignites the propellant for a KE penetrator. This 'sabot', as it is commonly called, is typically a narrow, laterally stabilized projectile manufactured from an ultra dense material such as depleted uranium.

Excellent at bringing down enemy shields and causing an overload. Standard ship armor is spaced and thus the sabot is deals more manageable damage if shields are lowered in time to receive the impact on armor.

This mount only carries a single missile.

–In-Game Description


Notes

This is a small mount, single shot option on the Sabot SRM

Animation

Single Sabot

Change History

0.9

  • Improved acceleration and turn rate
  • Increased submunition spread to 20 degrees (was: 15)
  • Improved aim/target leading of first stage
  • MIRV missiles can now split early when at close range and in-flight for over a second

0.8a Sabot SRM:

  • Now fires a spread of 5 warheads
  • Each deals 200 kinetic and 400 EMP damage
    • When hitting hull/armor, EMP damage may arc for another 400 EMP damage
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At least two versions out of date. Last verified for version 0.8a-RC19. Please refer to Version History and update this page.

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