Derelict ships and ships disabled or destroyed in battle can be recovered to gain a usable but damaged ship. Recovered ships will gain one or more damage mods. Ships not recovered may be salvaged instead.
Post-battle recovery Edit
After a battle, if the player does not retreat or leave prematurely, some disabled or destroyed ships can be recovered at no cost (beyond the supplies needed to repair them). Ships have a random chance to be recoverable; this is higher for the player's own ships, and can be increased to effectively 100% with certain skills or hullmods.
If a ship is not recovered it will be salvaged for metals, supplies and fuel instead, and any weapons and fighters installed will be recovered. Damaged ships sell for very little (often less than the salvage rewards), so if the player does not intend to use the ship themselves they should not recover it.
Derelict ships Edit
Derelict ships found drifting in space also have a chance to be recovered. If not, the player may opt to salvage them.
Derelicts can sometimes be found when scavenging debris fields.
Salvage EditDerelict ships found in space can be salvaged for resources. Old, abandoned stations found during exploration can also be salvaged.
Derelicts and stations have a salvage rating; higher ratings require a higher level of the Salvaging skill to salvage. Ordinary derelict ships always have a zero salvage rating, but exploration derelicts and stations require a higher rating. If the player's skill is too low, they can simply destroy the derelict and scavenge the resulting debris field, atlthough this reduces the rewards.
Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History