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==Notes== |
==Notes== |
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− | The Tactical Laser is a typical beam weapon: accurate, low damage, low flux, with |
+ | The Tactical Laser is a typical beam weapon: accurate, low damage, low flux, with significantly better range than equivalent pulse weapons. It works very well against fighters and unshielded frigates, and can force ships to keep their shields up. |
− | The Tactical Laser makes a good PD weapon with the Integrated Point Defense AI [[hullmod]]. |
+ | The Tactical Laser makes a good PD weapon with the Integrated Point Defense AI [[hullmod]], and the beam goes through missiles while still damaging them. |
{{WeaponNavbox}} |
{{WeaponNavbox}} |
Revision as of 05:30, 26 February 2015
Tactical Laser | |||||||||||||||||||
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General Information | |||||||||||||||||||
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Standard combat laser, useful at medium to long-ranges. A very flexible weapon, especially effective against unshielded targets. The workhorse of beam weapons in the sector, the tactical laser is often used because of its low maintenance cost, versatility and ease of construction. Features a standard carbon dioxide gain medium, a 670nm marker beam and three lens assemblies. A good support weapon for small craft, especially in prolonged engagements. |
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–In-Game Description |
The Tactical Laser is a small beam weapon.
Notes
The Tactical Laser is a typical beam weapon: accurate, low damage, low flux, with significantly better range than equivalent pulse weapons. It works very well against fighters and unshielded frigates, and can force ships to keep their shields up.
The Tactical Laser makes a good PD weapon with the Integrated Point Defense AI hullmod, and the beam goes through missiles while still damaging them.